Play Codenames online with teams of spymasters and operatives. The spymaster sees the hidden identities and gives a one-word clue with a number. Good clues connect your own words while remaining clearly separated from the assassin and the other team’s agents.
Split into two teams, each with a spymaster and at least one operative. Only spymasters see the hidden word identities.
The active spymaster gives one word and a number indicating how many agents the clue connects.
Correct agents allow the team to continue. A bystander or opposing agent ends the turn, and the assassin loses the game immediately. Reveal all of your team’s agents to win.